Archive for January, 2005

FBA v0.2.95.23 Released

Time for another FinalBurn Alpha release, bringing with it an assortment of fixes and additions. Grab it while it’s hot, from our files page. Any bugs / issues should be reported to the FBA official forums.

What’s New in v0.2.95.23

  • This is still an alpha release!
  • Note that, if compiled with GCC, you will need to use version 3.3.x, and the experimental DirectX 9 blitter is not built.
  • Changed the way FB Alpha looks for ROMs. Now, it will always check the last path for any given .zip file, even when a .zip file of the same name is present in another path. This way, we can keep ROMs that are only needed for FB Alpha seperate without sacrifising compatibility with other emulators;
  • Changed the way Neo Geo memory cards work, allowing the use of 1 megabit cards;
  • Emulated protection in Super Sidekicks (was patched before);
  • Fixed the last few bad game names / bad ROM definitions;
  • Fixed a few minor issues in the makefile for mingw/cygwin;
  • The debugger is now only compiled for debug builds;
  • Minor updates to compile documentation;
  • Fixed a crash at startup for some systems when autopause was activated

FBA v0.2.95.22 Released

This release fixes a few bugs that crept into yesterdays release. GCC is supported in this release, with a few stipulations. See below for more details regarding compiling this release with GCC. Grab this latest release from our files page.

What’s New in v0.2.95.22

  • This is still an alpha release!
  • Note that, if compiled with GCC, you will need to use version 3.3.x, and the experimental DirectX 9 blitter is not built.
  • Implemented workarounds to the FB Alpha executable to allow the use of windres as the resource compiler (it cannot zero-terminate strings or use a string as an RCDATA resource);
  • Cleaned up the makefiles (variables/options now defined in the main makefile);
  • Fixed a few game names / bad ROM definitions;
  • Fixed CPS1 games sound / crashing if started as the 1st game;
  • Fixed the Psikyo games that use an YM2610 for sound;
  • Fixed a few problems with ANSI builds;

FBA v0.2.95.21 Released

At long last it’s time for a new version of FBA! On offer are the standard build, the source code and an optimised binary for use on Win9x / Pentium machines. You can download the latest version, from our Files page.

FBA v0.2.95.21

This is still an alpha release!
Note that this version CANNOT be compiled with GCC!

  • converted all code to optionally use unicode.
  • Added a driver for 68EC020 based Psikyo hardware.
  • Added a second 68000 CPU core. For plain 68000 CPUs you can select which core to use, the new one also emulates 68010 and 68EC020 CPUs.
  • Fixed the overclock feature for Neo Geo;
  • Added a DirectX Graphics 9 blitter (see system requirements, below);
  • Performed miscellaneous minor bugfixes;